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CASE FILE 024DECLASSIFIED← ALL FILES

[REDACTED] — board-game publisher · Poland + Italy (+UA) · Meta + Marketplaces

3.3blended ROAS at $50–80k/mo spend

Two countries, 20+ SKUs, one fixed Commerce Manager — $150–210k/mo revenue

ORIGINAL FILE TITLE — $50-80k/mo Scale: How I Conquered PL+IT Board Game's Market | E-commerce | Meta + Marketplaces

E-commerce

THE PROBLEM

Twenty-plus SKUs and only a few profitable. Commerce Manager broken. Two languages, two cultures, one catalog — and no idea which products deserved budget.

THE SYSTEM

THE NUMBERS

MetricBeforeAfter
Ad spend$50–80k/mo
Revenue$150–210k/mo
ROAS2.8–3.3 blended
CPA$8.5–10.5
AOVbaseline+35% via bundles

Per-country ad dashboards in the file. The catalog went from "a few profitable SKUs" to a portfolio.

INSIDE THE FILE

Segmentation & funnel

  • Not "parents" — 3 categories broken into 15 detailed customer avatars, each with its own psychological trigger
  • 5-stage awareness ladder: cold (problem/solution) → warm (comparisons, "3 reasons why") → hot (dynamic retargeting, limited-time offers)
  • Blended CPA per sale held at $8.50–$10.50 across both markets

The 2026 edge — AI localization + omnichannel

  • AI-avatar video: native-sounding PL and IT ads without a film crew — entered new EU markets ~3× faster
  • 100+ creative variations tested rapidly across SKU bundles
  • Fixed the broken Commerce Manager catalog; synced Meta + TikTok + Instagram + Google Shopping
  • "Buy 2 Get 1 Free" bundles lifted AOV by 35%
LESSON FROM THE FILE

Distributing budget across four platforms made revenue resistant to any single algorithm change — and AI localization opened two EU markets at once.

THE EVIDENCE

Ad account screenshot: poland ads dashboard 1
poland ads dashboard 1
Ad account screenshot: poland ads dashboard 2
poland ads dashboard 2
Ad account screenshot: italy ads dashboard
italy ads dashboard

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